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	<title>Sony Playstation 4  - PS4 Forums &#187; Playstation 4 Development</title>
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		<title>First Real Playstation 4 Details?</title>
		<link>http://www.ps4forums.org/26-first-real-playstation-4-details/</link>
		<comments>http://www.ps4forums.org/26-first-real-playstation-4-details/#comments</comments>
		<pubDate>Tue, 30 Sep 2008 11:55:04 +0000</pubDate>
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				<category><![CDATA[Playstation 4 Development]]></category>

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		<description><![CDATA[Could this Japanese translation be the first real information on the technical specs of the Playstation 4 console?
Japanese news site PC Watch is reporting that Sony “has begun seriously considering” basing the upcoming PlayStation 4 console on the same Cell processor that currently powers the Playstation 3.
Here&#8217;s what&#8217;s been revealed in the article:
Goto Hiroshige has [...]]]></description>
			<content:encoded><![CDATA[<p>Could this Japanese translation be the first real information on the technical specs of the Playstation 4 console?</p>
<p>Japanese news site PC Watch is reporting that Sony “has begun seriously considering” basing the upcoming PlayStation 4 console on the same Cell processor that currently powers the Playstation 3.</p>
<p>Here&#8217;s what&#8217;s been revealed in the article:</p>
<p>Goto Hiroshige has received PSX4 spec info from Japanese developer sources who received preliminary spec from SCEI for developer feedback(whom Goto refuses to name due to NDA).</p>
<p>SCEI has sent rough PSX4 spec to 3rd party developers for feed back. Based on the description, PSX4 is a Wii-tized PSX3, no more than 2X as powerful.</p>
<p>SCEI wants to beat Xbox 3 to launch. 2011 is the deadline, or sooner.</p>
<p>SCEI pulled all its engineers from IBM Texas, and there is no new CELL architecture being developed. PSX4 will use same CELL architecture with improvements.</p>
<p>SCEI will dump XDR and use standard JEDEC memory type(GDDR3/DDR3) for main memory.</p>
<ul></ul>
<p>[via <a href="http://pc.watch.impress.co.jp/docs/2008/0929/kaigai469.htm" rel="nofollow"  target="_blank">pc.watch.impress.co.jp</a>]</p>
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		<title>How The Playstation 4 Can Beat The Xbox 720</title>
		<link>http://www.ps4forums.org/18-ps4-xbox-720-features/</link>
		<comments>http://www.ps4forums.org/18-ps4-xbox-720-features/#comments</comments>
		<pubDate>Wed, 16 Jul 2008 13:54:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Playstation 4 Development]]></category>

		<guid isPermaLink="false">http://www.ps4forums.org/?p=18</guid>
		<description><![CDATA[It seems the battle of words over who will win the next-next generation console war is  already starting to hot up.
A thread over on the highdefdigest.com forums shares a number of ways and ideas that Sony should adopt to ensure their success at dominating the future console marketplace.
Launch &#8211; The PS4 must launch in [...]]]></description>
			<content:encoded><![CDATA[<p>It seems the battle of words over who will win the next-next generation console war is  <em>already</em> starting to hot up.</p>
<p>A thread over on the highdefdigest.com forums shares a number of ways and ideas that Sony should adopt to ensure their success at dominating the future console marketplace.</p>
<p><strong>Launch</strong> &#8211; The PS4 must launch in the same timeframe. Achievements, Live and the lower price helped the 360 but that head start seemed to be the clincher.</p>
<p><strong>Consistency</strong> &#8211; When it comes to Online gaming. We&#8217;d all love it to be free but if its going to cause 3rd party devs to get headaches and to scramble and host their games just charge for it.</p>
<p><strong>Exclusives</strong> &#8211; Pay for exclusives. The Kuturagi handshake deals are over now that the market share has shrunk, lock up those 3rd party titles.</p>
<p><strong>More Thought To 3rd Parties</strong> &#8211; Consider the 3rd parties when designing the CPU/processor.</p>
<p><strong>Varied Launch Titles</strong> &#8211; A nice varied launch lineup and at least one exclusive killer app. PS3&#8217;s launch was filled with delayed games, year old 360 ports, PS2 ports and one really awful exclusive (Mobile Suit Gundam). I am a big fan of Resistance but I feel like it was almost the Luigi&#8217;s Mansion of Sony launch lineups.</p>
<p><strong>Premium Accessories</strong> &#8211; Include a headset, component cables and maybe a demo(physical disc or saved in the hard drive). We want people knowing the benefits of high definition and that they can talk online from day one. The demo could advertise games available now and upcoming to get people psyched. And perhaps a walkthrough explaining the store/differences in cables/online gaming.</p>
<p><strong>Easy System Upgrades</strong> &#8211; Don&#8217;t make the hard drives proprietary like MS. Keep the uprgadeable system we have now</p>
<p><strong>Affordable Launch Price</strong> &#8211; They must launch at 299. Losses are a given at that price but systems will sell faster and there will be a healthy attach rate early on. Software is where the money&#8217;s at. This formula worked twice for Sony It can work again.</p>
<p>So there you have it Sony, eight sure-fire tips to console dominance. What do you guys think of these suggestions? Feel free to leave your own suggestions in the comments!</p>
<p>Thanks to <a href="http://forums.highdefdigest.com/member.php?s=5edde8c97aa41ee62315c71f9e4fbe1e&amp;u=147" rel="nofollow"  target="_blank">JackBauer24</a> @ <a href="http://forums.highdefdigest.com/showthread.php?t=60099" rel="nofollow"  target="_blank">highdefdigest.com</a></p>
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		<slash:comments>29</slash:comments>
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